// IT Infrastructure & Automation
Server Infrastructure · Networking · Development
Based in Constanța, Romania. I build and manage server infrastructure, enterprise networks, game servers, and automated systems. Hands-on experience with virtualization, containers, game development, and production environments.
Infrastructure deployment, game server hosting, development, and systems automation
Enterprise server setup and management. Proxmox virtualization, container orchestration, and hardware maintenance.
VLAN segmentation, routing, switching, and firewall configuration. CCNA-level implementation experience.
Multiplayer server deployment: FiveM, Minecraft, CS2, Assetto Corsa, BeamMP, and more. Performance tuning and management.
Lua scripting, Roblox development, custom game modes, and multiplayer server programming.
Server configuration, service deployment, shell scripting, and system monitoring across Debian-based distributions.
Server hardware troubleshooting, networking equipment configuration, and embedded systems development.
Selected technical work across infrastructure, development, and automation
Competitive motorsport requires precision, quick decision-making, and the ability to optimize performance in real-time—skills that translate directly to infrastructure management and system reliability.
From karting championships to super slalom racing, plus organizing the FRAS-backed Romanian Digital Rally Series, the discipline of managing complex systems under pressure informs my approach to IT infrastructure.
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Detailed breakdowns of each technical domain
Available for infrastructure projects, game server setup, development work, and technical consultation. Based in Constanța, Romania.